For my bachelor’s project, I have chosen to go into the digital phenomenon «glitch». This is a short-lived error that occurs in technology that often corrects itself quickly. There are several different glitches depending on the technology in which it arises, but for this collection I have chosen to focus on those that occur in computer- and video games. A glitch is something you want to avoid, and is often a troublesome phenomenon as we nowadays are so used to everything working and that everything should happen quickly. Therefore, I want to shed some light on this, both because glitches can be aesthetically pleasing to look at, but also because we need to learn not to get annoyed by small mistakes that happen.
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Modell: Anita Arisland
Fotograf: Thyra Pauline Eljarbø